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I have been playing with D&D since the original rule set, but only picked up the game in the early 90's when I was about 5 after reading through all of my dad's old rule books.
I am willing to play any class or race, and I like any unusual or unique multi/prestige class options and monster/non-base races. But anything that presents a significant challenge and forces creative play is best; therefore I love underpowered PC's.
The best times for me to play are Tuesday evenings and Friday and Saturday mornings/midday. But with the end of the semester and Summer Jobs, my schedule is subject to change.
I enjoy a campaign that incorporates role-playing with difficult in-game and combat experiences. Hack-n-slash is bland, and role-playing focus gets boring and easily goes over the top. A good campaign blends both, but needs to make PC's work hard.
By far and away my favorite system is Rifts from Palladium, and always has been. I have played a colossal amount of systems, and am willing to try new ones, but I tend to be critical and selective and I don't like d20 and its spin-offs very much.
I want to be invited when new Meetup Groups start about…
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“ d20 is OK if it has a good game wrapped around it. WotC had CoC once using d20 and it was good. Love Rifts! ”
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